top of page


3D RIGGER AND ANIMATOR
Cave Rave
Environment Texturing
I worked with a small team in ten weeks to make this short in the Spring of 2020. I mainly worked on texturing the environment but I was part of sound design and 3D animation as well.

I worked in Photoshop to create the textures with various brushes on a UV map to create a rough texture for the cave environment. I later used these rock textures in a Standard Arnold Shader on the models in the cave.
Wall Textures



1/1
Rock and Boulder Textures





1/1
bottom of page