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Cave Rave

Environment Texturing

I worked with a small team in ten weeks to make this short in the Spring of 2020. I mainly worked on texturing the environment but I was part of sound design and 3D animation as well.

renderpass 3.jpg

I worked in Photoshop to create the textures with various brushes on a UV map to create a rough texture for the cave environment. I later used these rock textures in a Standard Arnold Shader on the models in the cave.

Wall Textures

Rock and Boulder Textures

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